Blender 2.70 and The GOOSEBERRY project

March 20, 2014

Blender 2.70 splash screen

Today the Blender Foundation released Blender 2.70! Download and Release Notes.

At the same time the Blender Institute and twelve indie studios from all over the world are preparing a cloud funded, featured length animation film: The Goosberry Project. For updates read the blog. Fundraising still going on for a little less than a month…!


4th crowd-funded Blender movie: open-source VFX in Amsterdam

February 17, 2012

While unfortunately I just missed the deadline for getting a credit in the movie I still of course pre-ordered my Project Mango DVD, the Blender Institute’s new open-movie project! This one is about upgrading Blender in the visual effects (VFX) department.

I do have a feeling that they could need one or the other new feature for post production/editing on the way and this can only be good for Blender’s VSE (Video Sequence Editor) -  my tool of choice for (video) editing, a wonderful minimal style – yet quite powerful – free and open-source solution that works on/across all platforms: share/edit your .blends across Linux, Windows or Mac – this simply just works!

Concept art: CC 3.0, Blender Foundation

From the press release:

The new short film – code named Mango – is a short story about a disastrous break-up that almost leads to the destruction of planet Earth. It will be filmed on several locations in Amsterdam. A team of six artists and three developers will be working for half a year on realising the visual effects for the film. As for previous short films, the online community will be able to assist on tasks as well. Premiere is being targeted at September 2012.

The 3D tool Blender – open source since 2002 – has steadily been growing to become a popular and serious 3D package for artists. This is thanks to the very active participation of its online community; 3D artists, 3D developers, studios and universities all over the world. A recent development is that also renowned Hollywood studios are opening up parts of their technology. Blender will be the first program to bring together work from ILM (OpenEXR, Alembic), Sony Pictures Imageworks (OpenShading, OpenColor, OpenImageIO) and Disney (PTex).

Check out the project’s blog, pre-order your own copy and support open-source VFX/video post production – as recent months have shown it is indeed a very good idea to have (open-source) alternatives ready: the apple that looked so fresh only a while ago now seems more and more rotten down to the core with every day going by…!

Update: I just saw that yesterday Blender 2.62 was released: see the release log, download Blender for your platform or read the announcement and discussion on Blendernation.


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